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Soulkeep Dev Diary: Release Date & Demo!
Awwwright! The game is RELEASE READY!! We’ve announced some dates: Hosted by the SPS DAO we did a town hall meeting and David Fox, CEO of Double Coconut, showed off the full Monty — demonstrating the Soulkeep flow: Check it out now on YouTube. (Sorry for the bad audio issues at the beginning).
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Soulkeep Dev Diary – May 4 2024
We’re close! How close? CLOSE! We’re actively play-testing the full game flow now with our internal staff & some select friends — and all is working great end to end: So we’re weeks away… It’s “just” a matter of fixing a few lingering bugs, adding some clearer tutorials, and adding the right amount of polish.…
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Soulkeep Dev Diary
Other than our usual “we’re heads down building” refrain, the week of March 18 was taken up by GDC. We met with a whole host of web3 “launchers”, game chains, other blockchain game developers / publishers, etc. sharing the good word about Soulkeep and picking up a ton of useful intel on distribution, marketing, what…
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Battle Royale Meets Casino Royale
The Primacy of the T3-MCC Game In 2019, the game Coin Master by Moon Active became one of the top-grossing mobile titles and hasn’t slowed, ascending to the summit of not just the casino charts, but the broad games category. A brain-dead three-reel slots game at its core, the title cleverly combines a casual Saga…
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Wax Cloud Wallet Mobile SDK: Enhancing Mobile Gaming within Alien Worlds and Beyond
We’re thrilled to share that Double Coconut has secured support for a technical grant from Galactic Hubs grant program. Our goal? To significantly improve the mobile gaming experience for players using the WAX Cloud Wallet. The Challenge: Mobile gaming currently lacks a seamless Unity SDK for integrating the WAX Cloud Wallet, especially on iOS and…