Author: David Fox

  • Tales From the Crypto

    Tales From the Crypto

    At GDC 2023, I gave a talk about the reality of making Blockchain games in 2023, after the crash, in the coldest winds of the crypto winter. A good number of victims actually showed up… For those who didn’t, we covered everything a F2P Developer Always Wanted to Know About Web3 Gaming But Was Afraid…

  • WIPs and Chains: Which Blockchain to Build Your Game Upon

    WIPs and Chains: Which Blockchain to Build Your Game Upon

    The single most important go-to-market decision when developing a crypto / play-to-earn game is which blockchain to build upon. The choice will affect the audience you can attract, the way your game economy is structured, how your title is funded, how risky your business is, and of course the engineering effort of your team. Most…

  • Insert Quarter: How the Hell to Play Blockchain Games

    Insert Quarter: How the Hell to Play Blockchain Games

    Games, like anything powerful, often have ties to money. As we navigate these early days of blockchain gaming, the raw mix of money and games has triggered a lot of folks. There are many good-faith concerns about this new ‘play-to-earn’ genre: That many projects are bait-and-switch scams. That the tech they use is immoral from an…

  • Don’t Pass On The Battle Pass

    Don’t Pass On The Battle Pass

    It was awesome returning to GDC 2022 after a two-year pandemic hiatus. I gave a nuts-and-bolts deep dive talk on the Battle Pass. If looking for the “feature of features” that bumps up revenue, retention, and engagement all at once — look no further. Learn the raw components of the Battle Pass and which style…

  • A FREE Game Design Doc Template

    While we adore games here at Double Coconut and would probably make ’em for nothing if we could, we need to charge a modest sum to cover our time. In order to give you an accurate idea of this cost we first need a full and clear understanding of the talent and effort involved. To…